I need a black & white trace of e40.
it must be 3213 pixels tall (in order for me to put it beside p40 in order to create g40, because p40 is 3773x3213 pixels big)
it must be in similar style to the black and white trace of p40, in other words, single pixel thick borders, etc.
here is the black and white trace of p40, which i need a similar version of e40 to start
you will see there are 3 colors, and only 3 colors
white = FFFFFF
black = 000000
blue = 3E668C
(don't make anything blue until after you are finished with everything... in fact, let me do that part)
the black is used for borders. if you can't see them, you need to zoom in to at least 100%, maybe 200%
the borders are just 1 pixel thick, and they are NOT anti-aliased. do not use smoothing or anti-aliasing, or the map will be useless to me. if there are any colors, even 1 pixel, that are not the exact color hex codes above, then i will have to spend time fixing it. Also, if you look at the border lines, you will see that when going diagonally they do not need to have the black connecting, which means it doesn't have a jagged / chunky look.
This is not finished. Just running out of time tonight thanks to diaper changes and work in the morning. Also would be nice to make sure I am on the right track.
I am using GIMP, a free photoshop like program. Layer editing works better for me there.
I took a picture of the G40 Game and scaled it to your dimensions.
Then I created a new layer on top of that.
Copied and pasted your white and blue P40 Map onto the Pacific side of the layer.
Copied your white background.
Set that layer to about 20% transparency where I could see the G40 map underneath it.
Went about tracing.
Questions which came up:
What to do with Turkey? Looks like two separate zones on the map so I just copied that best I could.
Do I just draw a line through the Suez when I make it that far?
I haven't actually bought the board game yet, so i do not know what turkey looks like on the board. I guess just trace it, I can take care of any territory issues, like linking up two territories that don't connect (like how multiple islands are part of a single territory).
Here are a couple issues, take a look at the picture here:
I zoomed in to 400% on the middle just to illustrate some things. I drew a red line down the middle of the map, dividing the pacific side from the europe side. And I drew red circles around area issues. Also, I drew two example lines in red. You can't have pixels sticking out like that, or gaps between the pixels, or lines that thicken then get thin again randomly.
Basically, some time after tracing it, you have to go back and clean it up at a very high zoom level (400-800% zoom depending how good your eyes are).
Alternatively, you can use the line drawer thingy to draw a line, then shape the line, and then just get it to approximate the borders of a territory. I do not know what line drawer things GIMP uses, but I know that PAINT.NET as well as Photoshop have them. Basically, you click for the beginning point, then click for the end point, a line then appears with little boxes along it. You can click and grab the line to move any of the boxes, in order to form any kind of curve you wish. I used this method in paint.net to make those 2 curvy red lines you see in the png. You could use this method to trace the territory borders, in such a way that they look smooth just like the pacific side.
thanks for doing this, when it finally gets done everyone will appreciate it,
ps: also, do not bother making anything blue. that can be done at the very very end after we have a smooth, cleaned up, black and white map. making something blue will probably just make it more difficult to do the cleaning up of those borders.
Im so glad their is finnally being some progress made on these maps. thx so much tornado and veq and everyone else who is helping out. I agree it looks very good. I did buy G40 so if you need some help about board stuff I can. I didnt know that v3 was hand drawn interesting. it looks really good 2 be hand drawn. I agree with copyright issues but has anyone thought of a name for G40. it cant be G40 I assume so what will it be ww2 global or something?
it looks a lot better,
except that you are using anti-aliased lines (zoom in and you will see that they fade from black to grey to white). unfortunately the map maker will not work if you try to use an anti-aliased line.
my suggestion: stop using GIMP. gimp sucks when trying to draw something, gimp is only useful for applying affects to pictures and stuff. Switch to Paint.Net (which is free). http://www.getpaint.net/ (to turn off aa, you click the green curvy line near the menu bar at the top of your screen, and it will become a green blocky line, signaling that the lines won't be smoothed with anti-aliasing)
My 2 cents, I had planned on taking some artistic license w/the land masses. Africa doesn't need to be quite so big in spots, etc, while there are some spots in Europe which will be fought over and need to be big enough to show units w/o them bleeding over into the next space.
Got it. Paint.net is working for me. The line drawing tool creates more gently curved lines but takes just a little longer to use. Tomorrow I will get more time to work up the map and should be able to post something.