If I remember right, Lebowski's has some different unit pics/stats. That's why I brought it up.
As far as getting it to run, if you are running the latest tripleA unstable version (v1.1) it probably just needs to be updated (unless somebody did it already). To do that, open up the games xml file with notepad and replace all instances of IPCs with PUs. Double check to make sure the file is saved correctly by closing it and reopening it because there are quirks to how notepad saves files.
I´ll post from time to time some extra information to my map.
At first I´ll post the involved states of the scenario. (you may see them on the map :P )
Arabia-Persia (may Allieds)
In addition, I may want to add some extra rules...
One of these extra rules should be the following (for example):
The Swiss is neutral at the beginning of the game. If France(or another allied state) attacks a territory of Swiss, it will join the axis alliance, if Germany (or another axis state) attacks a territory of Swiss it will join the allieds alliance.
Any ideas? :)
Yeah, in the original game, putting Greece put under British control at the start of play was late-development, mainly for Balkans balance... but the timeline there was left intentionally loose. Some areas are more 1914-15, others more 1916-18 for example.
If making Greece attackable neutral, you might want to give the Brits a decent option to take it early on. Or else strengthen the Serbs so they can hold out against an Austrian/Turk rush.
Also, we usually use the shorthand CP = 'Central Powers' in the gamenotes, rather than Axis to keep with the WWI vibe :)
if that is belgium and neth then this map is going to be freaking huge, possibly bigger than the current biggest map 'domination'
Oh yes the map is going to be freaking huge...bigger than domination? hmm...
I think, its to big for people that like the "normal" scenarios. I may will make a smaller version after that. But at the moment I´m doing this one in the "bigger way" :P
Info: the pictures above are 1:1.