we have found another error in the game.
You should be able to scramble against amphibious assaults, even if no sea combat is taking place and a single transport is conducting the assault.
See attached file, UK attack on Southern Italy
Scrambling is a special movement that the defender can make at the end of the Combat Move phase. It must be done after all of the attacker’s combat movements have been completed and all attacks have been declared. The attacker may not change any combat movements or attacks after the defender has scrambled.
A quick reaction team of no more than 3 defending fighters and tactical bombers (strategic bombers can’t scramble) located on each island or coastal territory that has an operative air base can be scrambled to defend against attacks in the sea zones adjacent to those territories. These air units can be scrambled to help friendly units in adjacent sea zones that have come under attack.They can also be scrambled to resist amphibious assaults from adjacent sea zones, whether or not the territory being assaulted is the territory containing the air base. They may defend against the enemy ships conducting the amphibious assault even if friendly ships are not present.
I know the convoy raiding rules have changed but, just so you know (if you don't already) something seems to be wrong with convoys (especially UK)
From what i saw, transports seems to act as warship and do damage convoys, plus, imo, some convoy zones still are under uk property even if all adjacent territories are under axis domain.
In this savegame, (UK turn 7) i should do 10 convoy damage to UK, but it turns out to be 12. I looked a lot, but all i can think of is that the AI consider Ciprus as productive territory, but it's just a guess.
Thanks for your time, and forgive me if this was already notified :)
whenever i complete a National Objective it doesn't seem to change the pu production of the country. I am looking at the pu production on the stats screen so maybe it gets added in without showing up there.