WW2v3-1941 Dardanelles Closed to Sea Movement

classic Classic list List threaded Threaded
3 messages Options
Reply | Threaded
Open this post in threaded view
|

WW2v3-1941 Dardanelles Closed to Sea Movement

beavis6
Hi

I love Triple A, especially the latest 1.8.0.5.

I play Axis and Allies Anniversary 1941 , the board game, and want to be able to practice using Triple A WW2v3-1941.

However, I would like to follow the same optional "Dardanelles Closed to Sea Movement" rule that we use.  Is there an option for this in Triple A that I can't see?  Or is it possible to modify the game file to set this?

Thank you!
David Christie
Reply | Threaded
Open this post in threaded view
|

Re: WW2v3-1941 Dardanelles Closed to Sea Movement

Cernel
Open the xml and add this under the other CanalAttachment:
                           
                       <attatchment name="canalAttatchmentTurkey1_14" attatchTo="14 Sea Zone" javaClass="games.strategy.triplea.attatchments.CanalAttachment" type="territory">
                            <option name="canalName" value="Turkey1 Canal"/>
                            <option name="landTerritories" value="Turkey"/>
                            </attatchment>
                           
                            <attatchment name="canalAttatchmentTurkey1_16" attatchTo="16 Sea Zone" javaClass="games.strategy.triplea.attatchments.CanalAttachment" type="territory">
                            <option name="canalName" value="Turkey1 Canal"/>
                            <option name="landTerritories" value="Turkey"/>
                            </attatchment>
                           
                       <attatchment name="canalAttatchmentTurkey2_15" attatchTo="15 Sea Zone" javaClass="games.strategy.triplea.attatchments.CanalAttachment" type="territory">
                            <option name="canalName" value="Turkey2 Canal"/>
                            <option name="landTerritories" value="Turkey"/>
                            </attatchment>
                           
                            <attatchment name="canalAttatchmentTurkey2_16" attatchTo="16 Sea Zone" javaClass="games.strategy.triplea.attatchments.CanalAttachment" type="territory">
                            <option name="canalName" value="Turkey2 Canal"/>
                            <option name="landTerritories" value="Turkey"/>
                            </attatchment>

Cheers and curious to see 1 person in the world that uses that option.

Now we would need also a NW Europe Canal... That's more important than Turkey.

Me myself, since v3 is so much wrong anyway, would not go after such things, and just play it regular; it's just a little silly funny game...

p.s.: If you haven't yet, you can download the "WW2v3_Variants" from depot, and add this xml I just made only for you  inside the "games" zipped folder in it (click on Engine Preferences / Open User Maps and Savegame Folder, to find the zip, after having downloaded it from Download Maps / List Games):

WW2v3-1941-canalturkey.xml
History plays dice
Reply | Threaded
Open this post in threaded view
|

Re: WW2v3-1941 Dardanelles Closed to Sea Movement

beavis6
thank you!