I see that 270 BC has been changed (the map). I understand that people like pretty maps. But, I much prefer the plain maps. How about, when a map is made fancy, a "Plain" version is kept as a seperate game or mod? I shudder to think about someone "improving" the Middle Earth map. It is fine the way it is.
Thank you. I learned about map skins, today. I prefer the old skin in 270 B.C. and the original skin in Middle Earth. I think some of us have chess backgrounds and such, and the fancier the map, the harder it is to process the data.
Actually, I much prefer the plain, garish original Nova A&A map to the fancy Hasbro A&A map.
The turn order was different (and better), too. It was:
2. Collect income
3. Attack adjacent areas. Air units could attack like they do now.
4. Movement. Also, air units that didn't attack could move into areas captured by other units this phase.
5. Place new units.
Each country had a special power, which was also fun:
Russia: Could move 1 factory per turn.
Germany: They could designate 1 armor unit as the Afrika Korps each turn. For that turn it was a 4-5-2.
Britain had their Home Guard. Infantry in England were 1-3-1.
Japanese had Kamikazes. Each turn they could attack with 1 fighter on a 1-way trip. Attack factor = 4. Could fight multiple rounds.
USA had marines: US infantry were 2-2-1's in amphibious assaults.
That was the original Axis & Allies.
Also, there were no chips. You were strictly limited to the counter mix:
The other thing about 270BC is that if you turn off the map details (in the drop down menu under view) the map looks exactly the way it did before. The only difference is slightly adjusted colours so that they look more natural and better suited to the nation.
“A man can never have too much red wine, too many books, or too much ammunition”― Rudyard Kipling