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Free Tech Role ??

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Free Tech Role ??

destroyer0870


I am not sure if this is a glitch or part of the game. I have read through the manual and the forums but have not been able to find an answer to my question.

Round 9 all human players and the axis (Japan) started receiving one free tech role for the last two games. is this normal? the allies (America) have been paying for tech rolls since the game started and have all the sea techs available.

if I am going about this the wrong way let me know. I am new to forums.


axis fan just found triple a few weeks back

triplea big world 1942 v3 rules

game version 3.8 Engine 1.8.0.9

windows 10
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Re: Free Tech Role ??

aaalafayette
Administrator
It's strange, I haven't experienced that behavior personally. Please attach a save game file with the problem if you would. Bug reports will get faster feedback if posted here as well: http://github.com/triplea-game/triplea/issues/new
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Re: Free Tech Role ??

GhostWriter
i have just experienced this behavior. in World War II v3 1941 at turn eight i noticed that i received an extra die roll for tech, playing as the UK. i also noticed that the (AI) US player obtained its first tech on this same turn 8... FWIW, i have been making tech rolls each turn (mostly?) of this game so that i like to think that if it had occurred sooner, then i would have noticed it.

this is my first time playing this map, so i set all other players to the hard AI, thinking this would be easier to learn the map as well as how the AI works in this setting.

when my son is available, i will have him post the game save here.

GhostWriter
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Re: Free Tech Role ??

GhostWriter
This post was updated on .
In reply to this post by aaalafayette
From my looking at the data in the history file, it appears that this Free Tech Roll issue is WAD.

As my son will not be available for a few days, i have extracted the tech roll data from the history file and it follows:

notes for: WW2v3-1941 Free Tech Roll Issue.txt

RE: possible bug in Tech Research in 3A

Round 01:
Ger - none
Tech Tokens: US-0,UK-0,China-0,Ger-0,Ita-0,Jap-0,USSR-0
USSR - Russians spend 5 on tech rolls; Russians rolls : 2 and gets 0 hits
Tech Tokens: US-0,UK-0,China-0,Ger-0,Ita-0,Jap-0,USSR-1
Jap - none
Tech Tokens: US-0,UK-0,China-0,Ger-0,Ita-0,Jap-0,USSR-1
UK - British spend 5 on tech rolls; British rolls : 6 and gets 1 hit; British removing all Technology Tokens after successful research.; Rolls to resolve tech hits:2; British discover Jet Power; British activating Jet Power
Tech Tokens: US-0,UK-0,China-0,Ger-0,Ita-0,Jap-0,USSR-1
Ita - none
Tech Tokens: US-0,UK-0,China-0,Ger-0,Ita-0,Jap-0,USSR-1
USA - Americans spend 5 on tech rolls; Americans rolls : 3 and gets 0 hits
Tech Tokens: US-1,UK-0,China-0,Ger-0,Ita-0,Jap-0,USSR-1

Round 02:
Ger - none
Tech Tokens: US-1,UK-0,China-0,Ger-0,Ita-0,Jap-0,USSR-1
USSR - Russians spend 5 on tech rolls; Russians roll 4,6 and gets 1 hit; Russians removing all Technology Tokens after successful research.; Rolls to resolve tech hits:6; Russians discover Mechanized Infantry; Russians activating Mechanized Infantry
Tech Tokens: US-1,UK-0,China-0,Ger-0,Ita-0,Jap-0,USSR-0
Jap - Japanese spend 5 on tech rolls; Japanese rolls : 2 and gets 0 hits
Tech Tokens: US-1,UK-0,China-0,Ger-0,Ita-0,Jap-1,USSR-0
UK - British spend 5 on tech rolls; British rolls : 4 and gets 0 hits
Tech Tokens: US-1,UK-1,China-0,Ger-0,Ita-0,Jap-1,USSR-0
Ita - none
Tech Tokens: US-1,UK-1,China-0,Ger-0,Ita-0,Jap-1,USSR-0
USA - Americans spend 5 on tech rolls; Americans rolls : 3,5 and gets 0 hits
Tech Tokens: US-2,UK-1,China-0,Ger-0,Ita-0,Jap-1,USSR-0

Round 03:
Ger - none
USSR - none
Tech Tokens: US-2,UK-1,China-0,Ger-0,Ita-0,Jap-1,USSR-0
Jap - Japanese spend 0 on tech rolls; Japanese rolls : 6 and gets 1 hit; Japanese removing all Technology Tokens after successful research.; Rolls to resolve tech hits:6; Japanese discover Mechanized Infantry; Japanese activating Mechanized Infantry
Tech Tokens: US-2,UK-1,China-0,Ger-0,Ita-0,Jap-0,USSR-0
UK - British spend 10 on tech rolls; British rolls : 1,6,1 and gets 1 hit; British removing all Technology Tokens after successful research.; Rolls to resolve tech hits:6; British discover Long Range Aircraft; British activating Long Range Aircraft
Tech Tokens: US-2,UK-0,China-0,Ger-0,Ita-0,Jap-0,USSR-0
Ita - none
USA - Americans spend 0 on tech rolls; Americans rolls : 2,1 and gets 0 hits
Tech Tokens: US-2,UK-0,China-0,Ger-0,Ita-0,Jap-0,USSR-0

Round 04:
Ger - none
USSR - none
Tech Tokens: US-2,UK-0,China-0,Ger-0,Ita-0,Jap-0,USSR-0
Jap - Japanese spend 5 on tech rolls; Japanese rolls : 2 and gets 0 hits
Tech Tokens: US-2,UK-0,China-0,Ger-0,Ita-0,Jap-1,USSR-0
UK - British spend 15 on tech rolls; British rolls : 6,6,4 and gets 2 hits; British removing all Technology Tokens after successful research.; Rolls to resolve tech hits:2; British discover Shipyards; British activating Shipyards
note - EDIT to add a UK tech:
        UK Purchase Units
        Turning on Edit Mode
        EDIT: Adding Technology Super subs for British
        EDIT: Turning off Edit Mode
note also that i did not have any subs at the time of this Edit, nor did i purchase any thereafter.
Tech Tokens: US-2,UK-0,China-0,Ger-0,Ita-0,Jap-1,USSR-0
Ita - none
Tech Tokens: US-2,UK-0,China-0,Ger-0,Ita-0,Jap-1,USSR-0
USA - Americans spend 0 on tech rolls; Americans rolls : 4,3 and gets 0 hits
Tech Tokens: US-2,UK-0,China-0,Ger-0,Ita-0,Jap-1,USSR-0

Round 05:
Ger - none
USSR - none
Tech Tokens: US-2,UK-0,China-0,Ger-0,Ita-0,Jap-1,USSR-0
Jap - Japanese spend 0 on tech rolls; Japanese rolls : 3 and gets 0 hits
Tech Tokens: US-2,UK-0,China-0,Ger-0,Ita-0,Jap-1,USSR-0
UK - British spend 5 on tech rolls; British rolls : 6 and gets 1 hit; British removing all Technology Tokens after successful research.; Rolls to resolve tech hits:2; British discover Heavy Bomber; British activating Heavy Bomber
Tech Tokens: US-2,UK-0,China-0,Ger-0,Ita-0,Jap-1,USSR-0
Ita - none
USA - Americans spend 0 on tech rolls; Americans roll : 5,1 and gets 0 hits
Tech Tokens: US-2,UK-0,China-0,Ger-0,Ita-0,Jap-1,USSR-0

Round 06:
Ger - none
Tech Tokens: US-2,UK-0,China-0,Ger-0,Ita-0,Jap-1,USSR-0
USSR - Russians spend 5 on tech rolls; Russians rolls : 4 and gets 0 hits
Tech Tokens: US-2,UK-0,China-0,Ger-0,Ita-0,Jap-1,USSR-1
Jap - Japanese spend 0 on tech rolls; Japanese rolls : 2 and gets 0 hits
Tech Tokens: US-2,UK-0,China-0,Ger-0,Ita-0,Jap-1,USSR-1
UK - British spend 10 on tech rolls; British roll 5,6 and gets 1 hit; British removing all Technology Tokens after successful research.; Rolls to resolve tech hits:6; British discover Mechanized Infantry; British activating Mechanized Infantry
Tech Tokens: US-2,UK-0,China-0,Ger-0,Ita-0,Jap-1,USSR-1
Ita - none
USA - Americans spend 0 on tech rolls; Americans roll 1,4 and gets 0 hits
Tech Tokens: US-2,UK-0,China-0,Ger-0,Ita-0,Jap-1,USSR-1

Round 07:
Ger - none
USSR - Russians spend 0 on tech rolls; Russians rolls : 1 and gets 0 hits
Tech Tokens: US-2,UK-0,China-0,Ger-0,Ita-0,Jap-1,USSR-1
Jap - Japanese spend 0 on tech rolls; Japanese rolls : 1 and gets 0 hits
Tech Tokens: US-2,UK-0,China-0,Ger-0,Ita-0,Jap-1,USSR-1
UK - British spend 5 on tech rolls; British rolls : 5 and gets 0 hits
Tech Tokens: US-2,UK-1,China-0,Ger-0,Ita-0,Jap-1,USSR-1
Ita - none
Tech Tokens: US-2,UK-1,China-0,Ger-0,Ita-0,Jap-1,USSR-1
USA - Americans spend 0 on tech rolls; Americans roll 6,1 and gets 1 hit; Americans removing all Technology Tokens after successful research.; Rolls to resolve tech hits:5; Americans discover War Bonds; Americans activating War Bonds
Tech Tokens: US-0,UK-1,China-0,Ger-0,Ita-0,Jap-1,USSR-1

Round 08:
Ger - none
Tech Tokens: US-0,UK-1,China-0,Ger-0,Ita-0,Jap-1,USSR-1
USSR - Russians spend 0 on tech rolls; Russians rolls : 1 and gets 0 hits
Tech Tokens: US-0,UK-1,China-0,Ger-0,Ita-0,Jap-1,USSR-1
Jap - Japanese spend 0 on tech rolls; Japanese rolls : 1 and gets 0 hits
Tech Tokens: US-0,UK-1,China-0,Ger-0,Ita-0,Jap-1,USSR-1
UK - British spend 10 on tech rolls; British roll 1,3,6 and gets 1 hit; British removing all Technology Tokens after successful research.; Rolls to resolve tech hits:3; British discover Paratroopers; British activating Paratroopers
Tech Tokens: US-0,UK-0,China-0,Ger-0,Ita-0,Jap-1,USSR-1
Ita - N/A
USA - N/A

EDIT: to clarify the first sentence.
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