Re: Fog of war, making all countries accessible, and terrain effect
I don't have any ideas about how to have fog of war, but terrain effects are easily done:
1. Make sure this line map.useTerritoryEffectMarkers=true is in your map.properties file
2. Make sure you have a folder named territoryEffects in your folder named for your game, that includes artwork for each territory type you are going to have. The artwork must be named the same as the effect (e.g. arctic.png, desert.png, etc.)
3. In your NameofGame.XML file, make sure you have a section like this:
<territoryEffectList> <territoryEffect name="land_territory"/> <territoryEffect name="mountain"/> <territoryEffect name="jungle"/> <territoryEffect name="desert"/> <territoryEffect name="arctic"/> </territoryEffectList> It should come right after the relationshipTypes section and just before the gamePlay section.
4. For each territory you want to add an effect, make sure something like this appears in the territoryAttatchment definition for that territory: <option name="territoryEffect" value="land_territory"/>
As far as restricted territories, I presume you mean they are impassable. To change that, remove the tags similar to this one: <option name="isImpassible" value="true"/> that appear in the territoryAttatchment definition for that territory.
(Yes, I know impassable is not spelled correctly there (impassible is a word but means to be incapable of feeling suffering or pain). Neither is attachment. You have to work with the misspellings, at least in version 220.127.116.11 (I don't know about 1.9))