This is probably a noob question, but I can't find anything about it in the Guides or in the forum.
Playing 1940 Global, 2nd Edition. When I capture a major enemy factory, it gets downgraded to a minor factory.
Is this correct?
And the bigger issue, after buying a factory upgrade, I can't figure out how to place or use it. The territories are >= 3 IPC, and I have tried both captured and original territories with a factory, and but I can't upgrade either.
Can anyone tell me what I am doing wrong?
Also, are the unit markers standard across the TrippleA versions? I am having trouble telling subs and carriers, and cruiser and battleships apart. Which as you can imagine leads to some very unpleasant surprises. Any suggestions on telling units apart?
RE: I am having trouble telling subs and carriers, and cruiser and battleships apart.
is this a colour blindness issue, meaning you cannot tell who owns the ships? while i don't play this map, i did look at it and do not see any issue with being able to tell one ship type from another.
however, i am colour blind (red, green, brown) and even in a five nation game (read that, classic iron blitz,) i cannot tell the US ships from the UK ships. (fortunately, at least the Soviets don't build much in the naval department.) anyway, methinks we need more data...
No I am not color blind, but even I have some problems when I have mixed ANZA and US areas.
Carriers vs Subs. Both are often rounded, with a small central tower. The carriers need to be bigger, and have a more distinctly flat flight deck.
Most real cruisers I have seen look a lot more like detroyers than battleships (and again are much smaller). With real ships I tend to focus on the main guns/turrets. But I can't tell 3, 3 gun 16" turrets of a Missauri class battleship from 3 or 4, twin 6 or 8" turrets on the Cruisers.
It would also help if the territory detail (in the right info area) would actually spell out what the units were, rather than just giving a picture.
maybe have in options a "Zoom Box" that you can turn off/on and when you float your mouse cursor over a Battleship for example then it zooms the image of the battleship to 5 times its size and then you can see more detail .... I only say this because with the res I use on my Desktop and the basic theme graphics of the Triple A game I sometimes can't see the number on the Units like tell the number 10 from the number 16 for example (and I have the Unit sizes at max!)
OR just make the number bigger on the Unit please I guess hehe
Grintch: It would also help if the territory detail (in the right info area) would actually spell out what the units were, rather than just giving a picture.
what i do for a work-a-round is use the control-B feature (first place the mouse over the 'battle' territory.) the unit stats in that 'battle' listing give you the information you need to ID a ship, as well as the ability to test the viability of the combat you plan to initiate...
i agree that a (toggle) OPTION to have the unit names on the map would be nice. if this option were available to me, i would toggle it on to see what is there, then toggle it off to finish the turn.
also, an OPTION toggle to place the territory names on a map would make it easier to learn new maps quicker, and once learned, just toggle off the names. having the territory names w/income at the bottom of the screen is nice, but i think the screen option would be easier to use. of course, once units obscure the territory information, then the bottom information location becomes essential.
EDIT to add:
(1) the 'battle' information screen can be used on any territory, including a territory that has only one player's units in it. GW
(2) don't forget that the 'battle' information screen contains unit quantities as well as stats.
The new release will feature country flags next to each individual unit to make it easy to see who is the owner. This option can be toggled on/off. One of many great improvements.
Identifying a unit. Hover over a unit and press I or V.
This will trigger a popup with unit name and all stats and properties.
Didn't know it was there either and used CTRL-B as well. Knowing this makes things a lot easier!
Also very good to quickly get to learn new units on a new map.
Grintch: And the bigger issue, after buying a factory upgrade, I can't figure out how to place or use it...
i expect that you are trying to place the upgrade as you would a FA, yes? that is what i would expect to do to place an upgrade: however, i have never seen an upgrade in TA before... i have not played this map, and have only looked at it once or twice. i have no additional suggestions.
OK, i looked at it again. the game description includes the following:
since you have not obtained the methodology needed to upgrade a FA in this forum, try the other forum. this is not much of an answer, but i am not in that other forum.
what i really liked (read that: not liked) about the game description was the statement that the complete rules are expected to be followed, but were not given. ::rolleyes::
i am disappointed that experienced players have not answered this question in this forum. after all, not everyone has the time to follow all the forums related to games... nor do i even know where most of them are located.